![]() If the file format supports compression, you can adjust the compression settings when you save the file for the first time or when you choose Save As. For information about how to configure these and other properties of the image, see Image properties.īefore you save your work, make sure to set the Color Format property if you want to use a specific color format. For example, you can change its dimensions or the color format that it uses. Configure the imageīefore you begin to work with the image that you created, you can change its default configuration. Unsuitable for photographs and images that have a significant amount of color detail, but provides good compression ratios for images that have long spans of identical colors. An RLE-compressed, lossless image format that supports both color-mapped (color palette) or direct-color images of up to 24-bit color and alpha transparency. The Truevision Graphics Adapter (TGA) image format (also known as Targa). It's based on S3 Texture compression, which can be decompressed on graphics hardware. Its compression ratios can be as high as 8:1. A highly compressed, lossy texture format that supports 24-bit color and alpha transparency. The DirectDraw Surface (DDS) texture format. A flexible image format that supports several compression schemes. The Tagged Image File Format (TIFF or TIF) image format. ![]() It's suitable for both natural and artificial images, but doesn't provide compression ratios as good as lossy formats such as JPG or GIF. A moderately compressed, lossless image format that supports 24-bit color and alpha transparency. The Portable Network Graphics (PNG) image format. A highly compressed, lossy image format that supports 24-bit color and is suitable for general-purpose compression of images that have a high degree of color coherence. The Joint Photographic Experts Group (JPEG) image format. Unsuitable for photographs and images that have a significant amount of color detail, but provides good compression ratios for low-color images that have a high degree of color coherence. An LZW-compressed, lossless image format that supports up to 256 colors. The Graphics Interchange Format (GIF) image format. The bitmap format doesn't support transparency. ![]() An uncompressed image format that supports 24-bit color. The following information can help you choose an image format that meets your needs: Some formats might not provide suitable compression for the kind of image content you have planned. For example, some formats might not support a feature that you need, for example, transparency or a specific color format. Specify the Name of the image file and the Location where you want it to be created.ĭepending on how you plan to use the image, certain file formats might be more appropriate than others. Select Modify.įor information about how to choose a file format based on your requirements, see Choose the image format. Select the Individual components tab, and then select the Image and 3D model editors component under the Games and Graphics category. Close the dialog and then select Tools > Get Tools and Features from the menu bar, to open the Visual Studio Installer. If you don't see the Graphics category in the Add New Item dialog, you may need to install the Image and 3D model editors component. In the Add New Item dialog box, under Installed, select Graphics, and then select an appropriate file format for the image. In Solution Explorer, open the shortcut menu for the project that you want to add the image to, and then choose Add > New Item. This section describes how to add an image to your Visual Studio project and configure it for your requirements. The Image Editor supports the following image formats: Format name Image Editor includes support for popular image file formats and color encodings, features such as alpha-channels and MIP-mapping, and many of the highly compressed, hardware-accelerated texture formats that DirectX supports. Specifically, you can use the Image Editor to work with the kinds of rich texture and image formats that are used in DirectX app development. The Image Editor in Visual Studio is a tool that you can use to view and modify texture and image resources. Applies to: Visual Studio Visual Studio for Mac Visual Studio Code
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